Example #1
0
        public override void LoadContent()
        {
            base.LoadContent();

            // Load the compiled map
            _map = Content.Load <TiledMap>("maps/Librarian");
            // Create the map renderer
            _mapRenderer = new TiledMapRenderer(GraphicsDevice, _map);

            foreach (var layer in _map.ObjectLayers)
            {
                if (layer.Name == "Arrivals")
                {
                    foreach (var obj in layer.Objects)
                    {
                        if (obj.Name == "from-city")
                        {
                            var objectPosition = obj.Position;

                            objectPosition.X = obj.Position.X + obj.Size.Width * 0.5f;
                            objectPosition.Y = obj.Position.Y + obj.Size.Height * 0.5f;


                            _player = HarvestMoon.Instance.RanchState.Entities.FirstOrDefault(e => e is Jack) as Jack;

                            if (_player == null)
                            {
                                _player = _entityManager.AddEntity(new Jack(Content, _entityManager, this, objectPosition));
                            }
                            else
                            {
                                _entityManager.AddEntity(_player);
                                _player.EntityManager = _entityManager;
                            }

                            _player.Position = new Vector2(objectPosition.X, objectPosition.Y);

                            _player.PlayerFacing = Jack.Facing.UP;
                        }
                    }
                }
                else if (layer.Name == "Walls")
                {
                    foreach (var obj in layer.Objects)
                    {
                        var objectPosition = obj.Position;

                        objectPosition.X = obj.Position.X + obj.Size.Width * 0.5f;
                        objectPosition.Y = obj.Position.Y + obj.Size.Height * 0.5f;

                        var objectSize = obj.Size;

                        _entityManager.AddEntity(new Wall(objectPosition, objectSize));
                    }
                }
                else if (layer.Name == "Doors")
                {
                    foreach (var obj in layer.Objects)
                    {
                        var objectPosition = obj.Position;

                        objectPosition.X = obj.Position.X + obj.Size.Width * 0.5f;
                        objectPosition.Y = obj.Position.Y + obj.Size.Height * 0.5f;

                        var objectSize = obj.Size;

                        var door = new Door(objectPosition, objectSize);
                        _entityManager.AddEntity(door);

                        door.OnTriggerStart(() =>
                        {
                            _player.Freeze();
                        });

                        if (obj.Name == "city")
                        {
                            door.OnTriggerEnd(() =>
                            {
                                if (!door.Triggered)
                                {
                                    door.Triggered = true;
                                    var screen     = new Town(Game, HarvestMoon.Arrival.Librarian);
                                    var transition = new FadeTransition(GraphicsDevice, Color.Black, 1.0f);
                                    ScreenManager.LoadScreen(screen, transition);
                                }
                            });
                        }
                    }
                }
                else if (layer.Name == "Interactables")
                {
                    foreach (var obj in layer.Objects)
                    {
                    }
                }
            }

            LoadPlayer();
        }
Example #2
0
        public override void LoadContent()
        {
            base.LoadContent();

            // Load the compiled map
            _map = Content.Load <TiledMap>("maps/Dealer");
            // Create the map renderer
            _mapRenderer = new TiledMapRenderer(GraphicsDevice, _map);

            foreach (var layer in _map.ObjectLayers)
            {
                if (layer.Name == "Arrivals")
                {
                    foreach (var obj in layer.Objects)
                    {
                        if (obj.Name == "from-city")
                        {
                            var objectPosition = obj.Position;

                            objectPosition.X = obj.Position.X + obj.Size.Width * 0.5f;
                            objectPosition.Y = obj.Position.Y + obj.Size.Height * 0.5f;


                            _player = HarvestMoon.Instance.RanchState.Entities.FirstOrDefault(e => e is Jack) as Jack;

                            if (_player == null)
                            {
                                _player = _entityManager.AddEntity(new Jack(Content, _entityManager, this, objectPosition));
                            }
                            else
                            {
                                _entityManager.AddEntity(_player);
                                _player.EntityManager = _entityManager;
                            }

                            _player.Position = new Vector2(objectPosition.X, objectPosition.Y);

                            _player.PlayerFacing = Jack.Facing.UP;
                        }
                    }
                }
                else if (layer.Name == "Walls")
                {
                    foreach (var obj in layer.Objects)
                    {
                        var objectPosition = obj.Position;

                        objectPosition.X = obj.Position.X + obj.Size.Width * 0.5f;
                        objectPosition.Y = obj.Position.Y + obj.Size.Height * 0.5f;

                        var objectSize = obj.Size;

                        _entityManager.AddEntity(new Wall(objectPosition, objectSize));
                    }
                }
                else if (layer.Name == "Doors")
                {
                    foreach (var obj in layer.Objects)
                    {
                        var objectPosition = obj.Position;

                        objectPosition.X = obj.Position.X + obj.Size.Width * 0.5f;
                        objectPosition.Y = obj.Position.Y + obj.Size.Height * 0.5f;

                        var objectSize = obj.Size;

                        var door = new Door(objectPosition, objectSize);
                        _entityManager.AddEntity(door);

                        door.OnTriggerStart(() =>
                        {
                            _player.Freeze();
                        });

                        if (obj.Name == "city")
                        {
                            door.OnTriggerEnd(() =>
                            {
                                if (!door.Triggered)
                                {
                                    door.Triggered = true;
                                    var screen     = new Town(Game, HarvestMoon.Arrival.Dealer);
                                    var transition = new FadeTransition(GraphicsDevice, Color.Black, 1.0f);
                                    ScreenManager.LoadScreen(screen, transition);
                                }
                            });
                        }
                    }
                }
                else if (layer.Name == "Interactables")
                {
                    foreach (var obj in layer.Objects)
                    {
                        var objectPosition = obj.Position;

                        objectPosition.X = obj.Position.X + obj.Size.Width * 0.5f;
                        objectPosition.Y = obj.Position.Y + obj.Size.Height * 0.5f;

                        var objectSize = obj.Size;

                        string objectMessage = "";

                        foreach (var property in obj.Properties)
                        {
                            if (property.Key.Contains("message"))
                            {
                                objectMessage = HarvestMoon.Instance.Strings.Get(property.Value);
                            }
                        }

                        if (obj.Name == "livestock-dealer")
                        {
                            _entityManager.AddEntity(new LivestockDealerStore(objectPosition,
                                                                              objectSize,
                                                                              "All purchases will be delivered the same day.",
                                                                              "Livestock"));
                        }
                        else if (obj.Name == "pete")
                        {
                            _entityManager.AddEntity(new Pete(Content, objectPosition, objectSize));
                        }
                    }
                }
            }

            LoadPlayer();
        }