public static void GeneratingNewBoats() { for (int i = 0; i < vesselsPerDay; i++) { approachingVessel = random.Next(1, 5 + 1); switch (approachingVessel) { case 1: Boat rowingBoat = new RowingBoat($"Roddbåt\t", $"R-{GetID()}", GetValue(100, 300), GetValue(0, 3), tokenSign: "R", GetValue(1, 6), 1); Harbour.PlaceVessel(1, rowingBoat); break; case 2: Boat motorBoat = new MotorBoat($"Motorbåt", $"M-{GetID()}", GetValue(200, 3000), GetValue(0, 60), tokenSign: "M", GetValue(10, 1000), 3); Harbour.PlaceVessel(1, motorBoat); break; case 3: Boat sailingBoat = new SailingBoat($"Segelbåt", $"S-{GetID()}", GetValue(800, 6000), GetValue(0, 12), tokenSign: "S", GetValue(10, 60), 4); Harbour.PlaceVessel(2, sailingBoat); break; case 4: Boat catamaran = new Catamaran($"Katamaran", $"K-{GetID()}", GetValue(1200, 8000), GetValue(0, 12), tokenSign: "K", GetValue(1, 4), 3); Harbour.PlaceVessel(3, catamaran); break; case 5: Boat cargoShip = new CargoShip($"Lastfartyg", $"L-{GetID()}", GetValue(3000, 20000), GetValue(0, 20), tokenSign: "L", GetValue(0, 500), 6); Harbour.PlaceVessel(4, cargoShip); break; } } }
public static void Run() { bool isRunning = true; bool newLoad = true; Harbour.EmptyHarbour(); do { Console.WriteLine("Välkommen till hamnen!\n\n[1] Ny simulering\n[2] Ladda senaste simulering"); Console.Write("Välj: "); ConsoleKey newOrLoad = Console.ReadKey().Key; Console.Clear(); switch (newOrLoad) { case ConsoleKey.D1: Console.WriteLine("Startar från dag 0!"); newLoad = false; Thread.Sleep(2000); break; case ConsoleKey.D2: Harbour.LoadData(); newLoad = false; break; default: Console.WriteLine("Vänligen välj [1] eller [2]!"); Thread.Sleep(1000); break; } } while (newLoad); while (isRunning) { newLoad = false; Console.Clear(); Harbour.WriteOutHarbour(); ConsoleKey keyChoice = Console.ReadKey().Key; Console.Clear(); switch (keyChoice) { case ConsoleKey.Enter: break; case ConsoleKey.D1: newLoad = true; break; case ConsoleKey.D2: isRunning = false; Console.WriteLine("Avslutar!"); Thread.Sleep(1000); break; default: break; } if (newLoad) { StartOver(); Console.WriteLine("Startar om från dag 0!"); Thread.Sleep(2000); } else if (isRunning == false) { Harbour.SaveData(); } else { Harbour.DecreaseCounter(); Boat.GeneratingNewBoats(); Harbour.SaveData(); } } }
private static void StartOver() { File.WriteAllText("savedData.txt", string.Empty); Harbour.EmptyHarbour(); Harbour.daysPassed = 0; }