private void UpdateAssets() { ApplyMeshChanges(); mFaceTexture.ApplyChanges(); BodyTexture.ApplyChanges(); }
public void UpdateAssets() { mFaceTexture.ApplyChanges(); }
private void UpdateAssets() { ApplyMeshChanges(); mFaceTexture.ApplyChanges(); BodyTexture.ApplyChanges(); }
public void UpdateAssets() { mFaceTexture.ApplyChanges(); }