public static bool IsNotVanillaBombable(int tile_x, int tile_y) { Tile tile = Framing.GetTileSafely(tile_x, tile_y); return(!TileLoader.CanExplode(tile_x, tile_y) || TileHelpers.IsNotVanillaBombableType(tile)); }
public static bool IsNotBombableType(Tile tile) { return(TileHelpers.IsNotVanillaBombableType(tile)); }