private void button1_Click(object sender, EventArgs e) { if (ofd.ShowDialog() == DialogResult.OK) { if (includeFileName != null) { includeFileName.Clear(); } if (includeFileBuffer != null) { includeFileBuffer.Clear(); } if (inputWindow.IsDisposed) { inputWindow = new Input(this); if (outputWindow.IsDisposed) { outputWindow = new Output(this); } inputWindow.SetOutputWindow(outputWindow); outputWindow.SetInputWindow(inputWindow); } else if (outputWindow.IsDisposed) { outputWindow = new Output(this); if (inputWindow.IsDisposed) { inputWindow = new Input(this); } inputWindow.SetOutputWindow(outputWindow); outputWindow.SetInputWindow(inputWindow); } inputWindow.Location = new Point(this.Location.X + 100, this.Location.Y); inputWindow.Show(); inputWindow.fileName = null; if (inputWindow.includeBuffers != null) { inputWindow.includeBuffers.Clear(); } textBox1.Text = fileName = ofd.FileName; string dirPath = Path.GetDirectoryName(fileName); TraverseIncludefiles(fileName, dirPath, includeFileName, includeFileBuffer); StreamReader sr = new StreamReader(textBox1.Text); string inputData = sr.ReadToEnd(); //includeFileName.Add(fileName); //includeFileBuffer.Add(inputData); inputWindow.fileName = fileName; inputWindow.includeBuffers = includeFileBuffer; inputWindow.richTextBox2.Text = inputData; char[] splitters = { '.', '\\' }; string[] tokkens = fileName.Split(splitters); if (tokkens[tokkens.Length - 1].Contains("vert")) { VSradioButton.Checked = true; shader = "-vs"; } else if (tokkens[tokkens.Length - 1].Contains("frag")) { FSradioButton.Checked = true; shader = "-fs"; } else if (tokkens[tokkens.Length - 1].Contains("tesc")) { HSradioButton.Checked = true; shader = "-hs"; } else if (tokkens[tokkens.Length - 1].Contains("tese")) { DSradioButton.Checked = true; shader = "-ds"; } else if (tokkens[tokkens.Length - 1].Contains("geom")) { GSradioButton.Checked = true; shader = "-gs"; } else if (tokkens[tokkens.Length - 1].Contains("comp")) { CSradioButton.Checked = true; shader = "-cs"; } inputWindow.Text = inputWindow.label5.Text = "Input from " + shaderString + " \"" + tokkens[tokkens.Length - 2] + "." + tokkens[tokkens.Length - 1] + "\""; inputWindow.label5.Update(); } }
private void OpenInputWindow() { if (inputWindow.IsDisposed) { inputWindow = new Input(this); if (outputWindow.IsDisposed) { outputWindow = new Output(this); } inputWindow.SetOutputWindow(outputWindow); outputWindow.SetInputWindow(inputWindow); } else if (outputWindow.IsDisposed) { outputWindow = new Output(this); if (inputWindow.IsDisposed) { inputWindow = new Input(this); } inputWindow.SetOutputWindow(outputWindow); outputWindow.SetInputWindow(inputWindow); } inputWindow.Location = new Point(this.Location.X + 200, this.Location.Y); inputWindow.Show(); //inputWindow.fileName[inputWindow.fileName.Length - 1] = textBox1.Text = fileName; switch (language) { case "-hlsl": HLSLradioButton.Checked = true; break; case "-glsl": GLSLradioButton.Checked = true; break; case "-msl": MSLradioButton.Checked = true; break; default: break; } textBox1.Text = fileName; string dirPath = Path.GetDirectoryName(fileName); TraverseIncludefiles(fileName, dirPath, includeFileName, includeFileBuffer); StreamReader sr = new StreamReader(textBox1.Text); string inputData = sr.ReadToEnd(); //includeFileBuffer.Add(inputData); inputWindow.fileName = fileName; inputWindow.includeBuffers = includeFileBuffer; //StreamReader sr = new StreamReader(textBox1.Text); //string inputData = sr.ReadToEnd(); inputWindow.richTextBox2.Text = inputData; char[] splitters = { '.', '\\' }; string[] tokkens = fileName.Split(splitters); if (tokkens[tokkens.Length - 1].Contains("vert")) { VSradioButton.Checked = true; shader = "-vs"; } else if (tokkens[tokkens.Length - 1].Contains("frag")) { FSradioButton.Checked = true; shader = "-fs"; } else if (tokkens[tokkens.Length - 1].Contains("tesc")) { HSradioButton.Checked = true; shader = "-hs"; } else if (tokkens[tokkens.Length - 1].Contains("tese")) { DSradioButton.Checked = true; shader = "-ds"; } else if (tokkens[tokkens.Length - 1].Contains("geom")) { GSradioButton.Checked = true; shader = "-gs"; } else if (tokkens[tokkens.Length - 1].Contains("comp")) { CSradioButton.Checked = true; shader = "-cs"; } inputWindow.Text = inputWindow.label5.Text = "Input from " + shaderString + " \"" + tokkens[tokkens.Length - 2] + "." + tokkens[tokkens.Length - 1] + "\""; inputWindow.label5.Update(); inputWindow.button2.PerformClick(); }
public void SetOutputWindow(Output paramForm) { outputWindow = paramForm; }