//initializing player
        public Player(string n,int i,Deck d)
        {
            name = n;
            pile = new List<Card>(d.CardDeck.Count/2);

            for(int c=0 ; c < d.CardDeck.Count/2 ; i++,c++)       //creating player's deck
            {
                pile.Add(d.CardDeck[i]);
            }
        }
        private void SetupDialogue()
        {
            int Nplayer;
            Console.Write("How many deck? :");

            try { Nplayer = Convert.ToInt32(Console.ReadLine()); }
            catch(Exception e) { Nplayer = 1; }

            cardDeck = new Deck(Nplayer);
        }