Example #1
0
        public void Leave(User user)
        {
            if (JoinedUsers.Contains(user))
            {
                Logger.DebugPrint(user.Username + " Left multiroom @ " + x.ToString() + "," + y.ToString());
                JoinedUsers.Remove(user);
            }

            foreach (User joinedUser in JoinedUsers)
            {
                if (!TwoPlayer.IsPlayerInGame(joinedUser))
                {
                    if (!joinedUser.ListingAuction)
                    {
                        GameServer.UpdateArea(joinedUser.LoggedinClient);
                    }
                }
            }
        }
Example #2
0
        public void Join(User user)
        {
            if (!JoinedUsers.Contains(user))
            {
                Logger.DebugPrint(user.Username + " Joined multiroom @ " + x.ToString() + "," + y.ToString());
                JoinedUsers.Add(user);

                foreach (User joinedUser in JoinedUsers)
                {
                    if (joinedUser.Id != user.Id)
                    {
                        if (!TwoPlayer.IsPlayerInGame(joinedUser))
                        {
                            if (!joinedUser.ListingAuction)
                            {
                                GameServer.UpdateArea(joinedUser.LoggedinClient);
                            }
                        }
                    }
                }
            }
        }