public void OnLoad()
 {
     _playPredictorList = new PlayPredictorList();
     Core.OverlayCanvas.Children.Add(_playPredictorList);
     _playPredictor = new PlayPredictor(_playPredictorList);
     _playPredictor.Init();
 }
Example #2
0
        // Constructor
        public PlayPredictor(PlayPredictorList playPredictorList)
        {
            _playPredictorList = playPredictorList;
            _playPredictorList.Hide();
            // Hide in menu, if necessary
            if (Config.Instance.HideInMenu && CoreAPI.Game.IsInMenu)
            {
                _playPredictorList.Hide();
            }

            // TODO: Get Config for Max Results
            //this.maxResults = Config.Instance.
        }