void CreateItem(MessageString ms)
        {
            LogicObject lo = JsonUtils.JsonToClassOrStruct <LogicObject>(ms.value);

            MachineStateGUI      msg = MachineDataController.AddNewMachineStateGUI(new Vector2(500, 450), lo.name, false);
            LogicObjectBehaviour be  = new LogicObjectBehaviour();

            be.logicObj = lo;
            msg.state.stateBaseBehaviours.Add(be);
            msg.name = lo.name;
            LogicSystemEditorWindow.AddLogicObject(lo);
        }