Example #1
0
        public bool update()
        {
            if (numBlocks > 0)
            {
                spawn++;
                if (spawn >= 70 - score / 2)
                {
                    spawn = 0;
                    Fang temp = FangGenerator.GenerateFang(Colors.White, barrier);
                    drawables.Add(temp);
                    fangs.Add(temp);
                }



                foreach (var updateable in drawables)
                {
                    if (!updateable.update())
                    {
                        deleteables.Add(updateable);
                        score++;
                    }
                }

                foreach (var block in drawables)
                {
                    if (block is Block)
                    {
                        foreach (var fang in fangs)
                        {
                            if (block.Collides(fang.rect))
                            {
                                deleteables.Add(block);
                                numBlocks--;
                            }
                        }
                    }
                }


                if (deleteables.Count() > 0)
                {
                    foreach (var deletable in deleteables)
                    {
                        drawables.Remove(deletable);
                    }
                }

                return(true);
            }
            return(false);
        }
Example #2
0
        public static Fang GenerateFang(Windows.UI.Color color, Barrier bar)
        {
            Random random = new Random();

            int  location = random.Next(8);
            Fang fang;

            if (location == 0)//clockwise around
            {
                int x    = random.Next(0);
                int y    = random.Next(0);
                int xvel = random.Next(10) + 1;
                int yvel = random.Next(3) + 1;
                fang = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
            }
            else if (location == 1)
            {
                int x = 900;
                x += random.Next(120);
                int y    = 0;
                int xvel = -2;
                xvel += random.Next(4) + 1;
                int yvel = random.Next(10) + 1;
                fang = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
            }
            else if (location == 2)
            {
                int x = 1860;
                x += random.Next(120);
                int y = -50;
                y += random.Next(100);
                int xvel = -15;
                xvel += random.Next(10) + 1;
                int yvel = 0;
                yvel += random.Next(10) + 1;
                fang  = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
            }
            else if (location == 3)
            {
                int x = 1920;
                int y = 480;
                y += random.Next(120);
                int xvel = -10;
                xvel += random.Next(3) + 1;
                int yvel = -1;
                yvel += random.Next(2) + 1;
                fang  = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
            }
            else if (location == 4)//bottom right
            {
                int x = 1860;
                x += random.Next(120);
                int y = 1030;
                y += random.Next(100);
                int xvel = -12;
                xvel += random.Next(10) + 1;
                int yvel = -10;
                yvel += random.Next(5) + 1;
                fang  = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
            }
            else if (location == 5)//bottom
            {
                //int x = 900;
                //x += random.Next(120);
                //int y = 1080;
                //int xvel = -2;
                //xvel += random.Next(4) + 1;
                //int yvel = -13;
                //yvel+=random.Next(10) + 1;
                //fang = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
                fang = new Fang(6000, 6000, color, 0, 0, 0, 0, bar);
            }
            else if (location == 6)//bottom left
            {
                int x = -60;
                x += random.Next(120);
                int y = 1030;
                y += random.Next(100);
                int xvel = 0;
                xvel += random.Next(10) + 1;
                int yvel = -10;
                yvel += random.Next(6) + 1;
                fang  = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
            }
            else //left middle
            {
                int x = 0;
                int y = 480;
                y += random.Next(120);
                int xvel = 0;
                xvel += random.Next(10) + 1;
                int yvel = -1;
                yvel += random.Next(2) + 1;
                fang  = new Fang(x, y, color, 60, 60, xvel, yvel, bar);
            }
            //=// new Block(x, y, color, 60, 60);

            return(fang);
        }