public void Show() { _playerManager.clearPlayerCarAndUpgrades(); _networkManager.LoadUserFromObjData(_networkManager.tutorialPlayerData); _chooseCarWindow.ShowTutorialOnBuyCar += ActionCarBuy; _chooseCarWindow.ShowTutorialCarUpdate += ActionUpdateBuy; WindowViewHandler.Show(_canvaseGroup); index = 0; _windowEnumTutorial[index].SetActive(true); _windowTextTurial[index].SetActive(true); }
public void Hide() { WindowViewHandler.Hide(_canvaseGroup); }
public void Show() { WindowViewHandler.Show(_canvaseGroup); }