public static bool DestroyComponent <C>(HActor hActor) where C : HComponent { C component = null; if (!hActor.TryGetComponents <C>(out component)) { return(false); } HEvents <DestroyedComponent <C> > .AddEvent(new DestroyedComponent <C>(component, hActor)); HCleanUp <C> .Destroy(hActor, component); return(true); }
public static C AddHComponent <C>(HActor hActor) where C : HComponent { C component = null; if (!hActor.TryGetComponents <C>(out component)) { component = Activator.CreateInstance <C>(); hActor.mask[HComponentIDs.Get(typeof(C))] = true; hActor.hComponents[typeof(C)] = component; //HSystems.Insert(hActor); HEvents <AddedComponent <C> > .AddEvent(new AddedComponent <C>(component, hActor)); } return(component); }