private TreeNode buildTie(Tie tie, Note note, DynamicBounds bounds) { var bounded = new DynamicSingleBounded(new TieBounds(tie, note, bounds, info, new UnorderedDelegate())); var handler = new DynamicEffectMouseHandler(bounded.Bounds, executor, new UnorderedMouseDelegate()); var drawing = new DynamicDrawingVisual(new TieDrawingStrategy(tie, bounded.Bounds, info, new UnorderedDelegate())); return(new EffectTreeNode(tie, bounded, handler, drawing)); }
private TreeNode buildPinchHarmonic(PinchHarmonic pinch_harmonic, Note note, DynamicBounds bounds) { var bounded = new DynamicSingleBounded(new PinchHarmonicBounds(pinch_harmonic, note, bounds, info, new UnorderedDelegate())); var handler = new DynamicEffectMouseHandler(bounded.Bounds, executor, new UnorderedMouseDelegate()); var drawing = new DynamicDrawingVisual(new PinchHarmonicDrawingStrategy(pinch_harmonic, bounded.Bounds, info, new UnorderedDelegate())); return(new EffectTreeNode(pinch_harmonic, bounded, handler, drawing)); }
private TreeNode buildEffectNode(IEffect effect, NoteTreeNode parent) { if (parent is null) { return(null); } Note note = parent.getNote(); DynamicBounds bounds = parent.Bounds as DynamicBounds; if (effect is PalmMute) { return(buildPalmMute((PalmMute)effect, note, bounds)); } if (effect is Bend) { return(buildBend((Bend)effect, note, bounds)); } if (effect is PinchHarmonic) { return(buildPinchHarmonic((PinchHarmonic)effect, note, bounds)); } if (effect is Vibrato) { return(buildVibrato((Vibrato)effect, note, bounds)); } if (effect is Slide) { return(buildSlide((Slide)effect, note, bounds)); } if (effect is HOPO) { return(buildHOPO((HOPO)effect, note, bounds)); } if (effect is Tie) { return(buildTie((Tie)effect, note, bounds)); } return(null); }
public DynamicMeasureMouseHandler(Measure m, DynamicBounds b, GuiCommandExecutor e, IMouseDelegate del) : base(e, del, b) { measure = m; }