/// <devdoc> /// <para>Converts the given object to a <see cref='Gu.Units.LuminousFluxUnit'/> /// object.</para> /// </devdoc> public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { var text = value as string; if (text != null) { LuminousFluxUnit result; if (LuminousFluxUnit.TryParse(text, out result)) { return(result); } var message = $"Could not convert the string '{text}' to an instance of LuminousFluxUnit)"; throw new NotSupportedException(message); } return(base.ConvertFrom(context, culture, value)); }
public bool Equals(LuminousFluxUnit other) { return(this.symbol == other.symbol); }
public static bool TryParse(string text, out LuminousFluxUnit result) { return(UnitParser <LuminousFluxUnit> .TryParse(text, out result)); }