public StampSheetStateMachine( string stampSheet, Gs2.Unity.Client client, string stampSheetEncryptKeyId ) { _stampSheet = new EzStampSheet(stampSheet); _client = client; _stampSheetEncryptKeyId = stampSheetEncryptKeyId; _running = false; }
public StampSheetStateMachine( EzStampSheet stampSheet, Gs2.Unity.Client client, string distributorNamespaceName, string stampSheetEncryptKeyId ) { _stampSheet = stampSheet; _client = client; _distributorNamespaceName = distributorNamespaceName; _stampSheetEncryptKeyId = stampSheetEncryptKeyId; _running = false; }