public IEnumerator Send(Gs2RestSession gs2RestSession, Gs2SessionTaskId gs2SessionTaskId) { _gs2RestSession = gs2RestSession; _gs2SessionTaskId = gs2SessionTaskId; return(Send()); }
protected IEnumerator Send(Gs2RestSession gs2RestSession) { UnityWebRequest.SetRequestHeader("X-GS2-CLIENT-ID", gs2RestSession.Credential.ClientId); UnityWebRequest.SetRequestHeader("Authorization", string.Format("Bearer {0}", gs2RestSession.ProjectToken)); UnityWebRequest.timeout = Timeout.Seconds; return(_gs2RestTask.Send(gs2RestSession, Gs2SessionTaskId)); }
public LoginTask(Gs2RestSession gs2RestSession) { _gs2RestSession = gs2RestSession; }