void Start()
 {
     // Get a reference to Grids 2D System's API
     grid = Grid2D.instance;
     for (int k = 0; k < 100; k++)
     {
         int   cellIndex = Random.Range(0, grid.numCells);
         Color color     = new Color(Random.value, Random.value, Random.value);
         grid.CellSetSprite(cellIndex, color, sprite);
     }
 }