public void OnEnabled()
 {
     HarmonyHelper.DoOnHarmonyReady(() => Patcher.PatchAll());
 }
        public void OnEnabled()
        {
            HarmonyHelper.DoOnHarmonyReady(() => Patcher.PatchAll());

            TopSwayPosition = new Vector3(0.0f, 0.0f, 0.0f);
        }