public static void ForceCast(SpellEx s, Obj_AI_Base enemy) { s.ForceCast(enemy); }
public static void ForceCast(SpellEx s, Vector3 pos) { s.ForceCast(pos); }
public static void ForceCast(SpellEx s, Obj_AI_Base enemy) { s.ForceCast(enemy); }
public static void ForceCast(SpellEx s, Vector3 pos) { s.ForceCast(pos); }