private static void Harass(ReadyForSpellCastEventArgs args) { if (args.unit.IsMe) { Obj_AI_Base target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (target.IsValid <Obj_AI_Hero>()) { _Harass(target); } } }
private static void FireReady(AttackableUnit unit, AttackableUnit target) { ReadyForSpellCastEventArgs args = new ReadyForSpellCastEventArgs { target = target, unit = unit }; if (OnReadyForSpellCast != null) { OnReadyForSpellCast(args); } }