Example #1
0
            public int GetAirSuperiority(PresetSlotModel slotItem, int onslot, AirSuperiorityCalculationOptions options)
            {
                // 装備の対空値とスロットの搭載数による制空値
                var airSuperiority = this.GetAirSuperiority(slotItem, onslot);

                // 装備の熟練度による制空値ボーナス
                airSuperiority += this.GetProficiencyBonus(slotItem, options);

                return((int)airSuperiority);
            }
Example #2
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 private static Proficiency GetProficiency(this PresetSlotModel slotItem) => proficiencies[Math.Max(Math.Min(slotItem.Proficiency, 7), 0)];
Example #3
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 protected override double GetProficiencyBonus(PresetSlotModel slotItem, AirSuperiorityCalculationOptions options) => .0;
Example #4
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 protected override double GetAirSuperiority(PresetSlotModel slotItem, int onslot) => .0;
Example #5
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            protected override double GetProficiencyBonus(PresetSlotModel slotItem, AirSuperiorityCalculationOptions options)
            {
                var proficiency = slotItem.GetProficiency();

                return(Math.Sqrt(proficiency.GetInternalValue(options) / 10.0) + proficiency.SeaplaneBomberBonus);
            }
Example #6
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 protected override double GetAirSuperiority(PresetSlotModel slotItem, int onslot)
 {
     // 装備改修による対空値加算 (★ x 0.2)
     return((new PresetSlotData(slotItem).Item.AA + slotItem.Level * 0.2) * Math.Sqrt(onslot));
 }
Example #7
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 protected abstract double GetProficiencyBonus(PresetSlotModel slotItem, AirSuperiorityCalculationOptions options);
Example #8
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 protected virtual double GetAirSuperiority(PresetSlotModel slotItem, int onslot)
 {
     return(new PresetSlotData(slotItem).Item.AA *Math.Sqrt(onslot));
 }
Example #9
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 public void Deserialize(string Data)
 => this.Source = PresetSlotModel.Deserialize(Data);
Example #10
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 public PresetSlotData(PresetSlotModel item)
 {
     this.Source = item;
 }