public void RenderItem(zCWorld world, zCView view, float x) { Process.THISCALL <NullReturnCall>((uint)Address, (uint)FuncOffsets.RenderItem, new CallValue[] { world, view, new FloatArg(x) }); }
public void ThisVobAddedToWorld(zCWorld slot) { Process.THISCALL <NullReturnCall>((uint)Address, (uint)FuncOffsets.ThisVobAddedToWorld, new CallValue[] { slot }); }