Example #1
0
        private void EncodeAlive(AliveMessage message, BinaryWriter writer)
        {
            writer.Write(message.Name);
            var ipAddressBytes = message.IPEndPoint.Address.GetAddressBytes();

            writer.Write(ipAddressBytes.Length);
            writer.Write(ipAddressBytes);
            writer.Write(message.IPEndPoint.Port);
            writer.Write(message.Metadata == null ? 0 : message.Metadata.Length);
            if (message.Metadata != null && message.Metadata.Length > 0)
            {
                writer.Write(message.Metadata);
            }
            writer.Write(message.Incarnation);
        }
Example #2
0
        private void HandleDead(IPEndPoint remoteEndPoint, DeadMessage message)
        {
            TrackedGossipNode node;
            lock(_lock)
            {
                if (!_nodes.TryGetValue(message.Name, out node)) return;
                if (message.Incarnation < node.Incarnation) return;
                if (node.State == GossipNodeState.Dead) return;

                if (node.Name == _configuration.Name)
                {
                    // we need to rebut this if we aren't leaving
                    if (_leaveEvent == null)
                    {
                        int incarnation = GetNextIncarnationNumber();
                        while ((incarnation = GetNextIncarnationNumber()) <= message.Incarnation) ;

                        var alive = new AliveMessage(
                            _configuration.Name,
                            _configuration.LocalEndPoint,
                            _configuration.Metadata,
                            incarnation);
                        _messagePump.Broadcast(alive, null);
                        node.Incarnation = incarnation;
                        return;
                    }
                }

                node.Incarnation = message.Incarnation;
                node.State = GossipNodeState.Dead;
                node.UpdatedAtUtc = DateTime.UtcNow;

                _nodes.Remove(node);
            }

            // leave event will not be null if we are leaving.
            // therefore, we will wait in the shutdown method
            // until this broadcast goes out.
            _messagePump.Broadcast(message, _leaveEvent);

            if(NodeLeft != null)
            {
                NodeLeft(node);
            }
        }
Example #3
0
        private void HandleAlive(IPEndPoint remoteEndPoint, AliveMessage message)
        {
            TrackedGossipNode node;
            GossipNodeState oldState;
            lock (_lock)
            {
                if (!_nodes.TryGetValue(message.Name, out node))
                {
                    node = new TrackedGossipNode(message.Name, message.IPEndPoint, message.Metadata)
                    {
                        Incarnation = int.MinValue,
                        State = GossipNodeState.Dead,
                        UpdatedAtUtc = DateTime.MinValue
                    };

                    if (_nodes.Count > 0)
                    {
                        int randomIndex = _random.Next(0, _nodes.Count - 1);
                        var temp = _nodes[randomIndex];
                        _nodes[randomIndex] = node;
                        _nodes.Add(temp);
                    }
                    else
                    {
                        _nodes.Add(node);
                    }
                }

                if (!node.IPEndPoint.Equals(message.IPEndPoint))
                {
                    _configuration.Logger.Error("Conflicting endpoints for {Name}. Mine: {MyEndPoint} Theirs: {TheirEndPoint}", node.Name, node.IPEndPoint, message.IPEndPoint);
                    return;
                }

                if (node.Incarnation >= message.Incarnation)
                {
                    _configuration.Logger.Verbose("Received old incarnation alive request for {Name}. Mine: {MyIncarnation} Theirs: {TheirIncarnation}", node.Name, node.Incarnation, message.Incarnation);
                    return;
                }

                oldState = node.State;
                node.State = GossipNodeState.Alive;
                node.Incarnation = message.Incarnation;
                node.UpdatedAtUtc = DateTime.UtcNow;
            }

            _messagePump.Broadcast(message, null);

            if (oldState == GossipNodeState.Dead)
            {
                if (NodeJoined != null)
                {
                    NodeJoined(node);
                }
            }
        }
Example #4
0
 private void EncodeAlive(AliveMessage message, BinaryWriter writer)
 {
     writer.Write(message.Name);
     var ipAddressBytes = message.IPEndPoint.Address.GetAddressBytes();
     writer.Write(ipAddressBytes.Length);
     writer.Write(ipAddressBytes);
     writer.Write(message.IPEndPoint.Port);
     writer.Write(message.Metadata == null ? 0 : message.Metadata.Length);
     if(message.Metadata != null && message.Metadata.Length > 0)
     {
         writer.Write(message.Metadata);
     }
     writer.Write(message.Incarnation);
 }