public void run()
        {
            IPEndPoint ipep = new IPEndPoint(IPAddress.Any, NetSetting.port);

            Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            newsock.Bind(ipep);
            newsock.Listen(10);

            //取得本機名稱
            string hostName = Dns.GetHostName();
            Console.WriteLine("host name = " + hostName);
            //取得本機IP
            //System.Net.IPHostEntry IPHost = System.Net.Dns.GetHostEntry(Environment.MachineName);
            //if (IPHost.AddressList.Length > 0)
            //{
            //    Console.WriteLine("host IP = " + IPHost.AddressList[0].ToString());
            //}

            while (true)
            {
                Socket socket = newsock.Accept();
                Console.ForegroundColor = ConsoleColor.Yellow;
                Console.WriteLine("接受一個新連線!");
                NetSocket client = new NetSocket(socket);
              Console.WriteLine(client.remoteEndPoint.ToString() + Environment.NewLine);
                try
                {
                    clientList.Add(client);
                    client.newListener(processMsgComeIn);
                }
                catch (Exception ex)
                {
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.WriteLine(ex.Message);
                }
                //                clientList.Remove(client);
            }
            //	  newsock.Close();
        }
        private void Connect_Click(object sender, EventArgs e)
        {
            Connect.Enabled = false;
            // 設定目標server IP
            if(IPaddr.Text.Length > 0)
            {
                NetSetting.serverIp = IPaddr.Text;
            }

            client = NetSocket.connect(NetSetting.serverIp);
            if (client == null)
            {
                AllMessage.AppendText("Cannont connect to this Server" + Environment.NewLine);
                Connect.Enabled = true;
            }
            else
            {
                AllMessage.AppendText("Connect to Server: " + IPaddr.Text + Environment.NewLine);
                Login.Enabled = true;
                localep = client.socket.LocalEndPoint.ToString();
            }
        }