private void AddCustomTypes() { Script managerScript = GD.Load <Script>("res://Addons/Wayfarer.Core/Core/Systems/Managers/Manager.cs"); Texture managerIcon = GD.Load <Texture>("res://Addons/Wayfarer.Core/Assets/Icons/manager.png"); if (managerScript != null) { if (managerIcon != null) { AddCustomType("Manager", "Node", managerScript, managerIcon); } else { Texture icon = GD.Load <Texture>("res://icon.png"); AddCustomType("Manager", "Node", managerScript, icon); } } }
VoxelTextureInfo(Godot.Texture voxelTexture, Vector2 origin, Vector2 size) { VoxelTexture = voxelTexture; Origin = origin; Size = size; }