public Player(String name, Random random, Game game) { this.name = name; this.random = random; this.game = game; this.cards = new Deck(new Card[] { }); game.AddProgress(name + " has just joined the game"); }
private void buttonStart_Click(object sender, EventArgs e) { if (String.IsNullOrEmpty(textName.Text)) { MessageBox.Show("Please enter your name", "Can’t start the game yet"); return; } game = new Game(textName.Text, new List<string> { "Joe", "Bob" }, textProgress); buttonStart.Enabled = false; textName.Enabled = false; buttonAsk.Enabled = true; UpdateForm(); }
private void startButton_Click_1(object sender, RoutedEventArgs e) { if (string.IsNullOrEmpty(playerName.Text)) { MessageBox.Show("Please enter your name", "Can't start the game yet"); } else { game = new Game(playerName.Text, new List<string> { "Joe", "Bob" }, gameProgress); startButton.IsEnabled = false; playerName.IsEnabled = false; askForACard.IsEnabled = true; cards.IsEnabled = true; gameProgress.Content = ""; gameBooks.Content = ""; UpdateForm(); } }
public MainWindow() { InitializeComponent(); game = FindResource("game") as Game; }