/// <summary>Initialise the asset.</summary> /// <param name="manager"></param> /// <param name="name"></param> /// <param name="texture"></param> public TextureAsset(AssetManager manager, string name, Texture texture) : base(manager, name) { Content = texture; }
/// <summary>Initialise the asset.</summary> /// <param name="parent"></param> /// <param name="loader"></param> /// <param name="texture"></param> public TextureAsset(FolderAsset parent, AssetLoader loader, Glare.Graphics.Texture texture) : base(parent, loader) { }
/// <summary>Initialise the asset.</summary> /// <param name="loader"></param> /// <param name="texture"></param> public TextureAsset(AssetLoader loader, Glare.Graphics.Texture texture) : base(loader) { Content = texture; }