internal static Vector3 Do(int id, Vector3 position, Vector3 direction, float size, RuntimeHandles.DrawCapFunction drawFunc, float snap) { return(Slider1D.Do(id, position, direction, direction, size, drawFunc, snap)); }
public static Vector3 Slider(Vector3 position, Vector3 direction, float size, DrawCapFunction drawFunc, float snap) { int controlID = GUIUtility.GetControlID(s_SliderHash, FocusType.Keyboard); return(Slider1D.Do(controlID, position, direction, size, drawFunc, snap)); }