static void Main(string[] args) { if (args.Length < 4) { Console.WriteLine("\nConnecting to Heroes Lounge via API and downloading things!"); APIhandler.getTeamData(); APIhandler.sortTeamPagesIntoTeams(); do { Console.WriteLine("\nSelect: 1) Team 2) Sloth:\n"); string input = Console.ReadLine(); if (input == "team" || input == "Team" || input == "1") { Console.WriteLine("\nEnter Team name:\n"); var teamname = Console.ReadLine(); getTeamStats(teamname); } else { if (input == "Sloth" || input == "sloth" || input == "2") { Console.WriteLine("This feature is not yet implemented."); } } Console.WriteLine("\n\nPress x to terminate or any other key to continue."); }while(Console.ReadKey().Key != ConsoleKey.X); } }
static List <String> getTeamID(string team) { var data = APIhandler.getTeamID(team); foreach (var i in data) { Debug.WriteLine(i); } return(data); }
static void getTeamStats(string team) { Console.WriteLine("Getting Stats for " + team); List <string> IDs = getTeamID(team); foreach (var id in IDs) { Console.WriteLine("\n"); Console.WriteLine(APIhandler.getTeamName(Convert.ToInt32(id))); APIhandler.getTeamGames(Convert.ToInt32(id)); } }