public static void Main(string[] args) { Console.WriteLine(Geometry.GetLength(v1)); Geometry.Add(v1, v2); Console.WriteLine("Суммирующий вектор х={0} y={1}", Geometry.VSum.X, Geometry.VSum.Y); Console.ReadKey(); }
public Vector Add(Vector vector) { return(Geometry.Add(vector, new Vector() { X = X, Y = Y })); }
public Vector Add(Vector vector2) { Vector vector1 = new Vector(); vector1.X = X; vector1.Y = Y; return(Geometry.Add(vector1, vector2)); }
public static void Main(string[] args) { Console.WriteLine("Длина вектора v1={0}", Geometry.GetLength(v1)); Geometry.Add(v1, v2); Console.WriteLine("Суммирующий вектор х={0} y={1}", Geometry.VSum.X, Geometry.VSum.Y); Console.WriteLine(); Console.WriteLine("Длина сегмента sgm={0}", Geometry.GetLength(sgm)); Console.WriteLine(Geometry.IsVectorInSegment(v1, sgm)); Console.ReadKey(); }
public Vector Add(Vector a) => Geometry.Add(this, a);
public Vector Add(Vector secondVector) { return(Geometry.Add(this, secondVector)); }
public Vector Add(Vector vector) { return(Geometry.Add(this, vector)); }
public Vector Add(Vector vector) { return(Geometry.Add(vector, this)); }
public Vector Add(Vector vector) => Geometry.Add(this, vector);
public Vector Add(Vector secondVector) => Geometry.Add(this, secondVector);