public override void OnMouseMove(MouseEventArgs e, RawPoint Map, System.Windows.Point screen) { if (!m_bStart) { return; } m_bMouseMoved = true; m_Second = Map; FireOnNeedUpdate(); }
public override void OnMouseDown(MouseButtonEventArgs e, RawPoint Map, System.Windows.Point screen) { if (m_bStart) { return; } m_bStart = true; m_bMouseMoved = false; m_First = Map; }