public Cursor( Renderer renderer, string materialName, Size size ) { this.renderer = renderer; this.size = size; surface = new Surface( renderer, materialName, size ); mouse = new MouseDevice( null ); }
public Cursor( Renderer renderer, string materialName, Size size, float movementScaleFactor) { this.renderer = renderer; this.size = size; this.movementScaleFactor = movementScaleFactor; surface = new Surface( renderer, materialName, size ); mouse = new MouseDevice( null ); }