Example #1
0
        private void soundOpenSpecificDoorRPC(int doorId, bool playSound)
        {
            OpenDoorScript ods = gc.doors[doorId].GetComponent <OpenDoorScript>();

            if (playSound)
            {
                ods.PlayOpenSound();
            }
            else
            {
                ods.StopOpenSound();
            }
        }
Example #2
0
        private void openSpecificDoorRPC(int doorId, bool playEndSong, bool playButtonSong)
        {
            OpenDoorScript ods = gc.doors[doorId].GetComponent <OpenDoorScript>();

            ods.openDoor();

            if (playEndSong)
            {
                ods.PlayEndOpeningSound();
            }
            if (playButtonSong)
            {
                ods.PlayButtonSound();
            }
        }
Example #3
0
        // Update is called once per frame
        void Update()
        {
            if (!gc.endOfInit)
            {
                return;
            }

            var        ray = gc.players[System.Array.IndexOf(gc.AvatarToUserId, PhotonNetwork.AuthValues.UserId)].PlayerCamera.ScreenPointToRay(new Vector3(Screen.width / 2f, Screen.height / 2f));
            RaycastHit hitInfo;
            bool       touch = Physics.Raycast(ray, out hitInfo, 2f);

            if (touch)
            {
                if (hitInfo.transform.name == "LeftDoor" || hitInfo.transform.name == "RightDoor")
                {
                    OpenDoorScript openDoor = hitInfo.transform.parent.parent.GetComponent <OpenDoorScript>();
                    int            doorId   = openDoor.doorId;
                    lastDoorId = doorId;

                    if (openDoor.isOpen)
                    {
                        Debug.Log("press F");
                        if (Input.GetKeyDown(KeyCode.E))
                        {
                            photonView.RPC("soundOpenDoorRPC", RpcTarget.MasterClient, doorId, true);
                            currentlyLoading = true;
                        }

                        if (currentlyLoading)
                        {
                            openingDoorLoading++;
                            Debug.Log("opening : " + openingDoorLoading + "%");
                            if (openingDoorLoading >= 100)
                            {
                                openingDoorLoading = 0;
                                currentlyLoading   = false;
                                photonView.RPC("openDoorRPC", RpcTarget.MasterClient, doorId, true, false);
                            }
                        }

                        if (Input.GetKeyUp(KeyCode.F))
                        {
                            photonView.RPC("soundOpenDoorRPC", RpcTarget.MasterClient, doorId, false);
                            currentlyLoading   = false;
                            openingDoorLoading = 0;
                        }
                    }
                }

                if (Input.GetKeyDown(KeyCode.F))
                {
                    if (hitInfo.transform.name == "Button")
                    {
                        photonView.RPC("openTrapRPC", RpcTarget.MasterClient, gc.buttonsTrap[hitInfo.transform.parent.gameObject]);
                    }
                    else if (hitInfo.transform.name == "DoorButton")
                    {
                        int doorId = hitInfo.transform.parent.GetComponent <OpenDoorScript>().doorId;
                        photonView.RPC("openDoorRPC", RpcTarget.MasterClient, doorId, false, true);
                    }
                }
            }
            else if (openingDoorLoading > 0)
            {
                openingDoorLoading = 0;
                currentlyLoading   = false;
                if (lastDoorId != -1)
                {
                    photonView.RPC("soundOpenDoorRPC", RpcTarget.MasterClient, lastDoorId, false);
                    lastDoorId = -1;
                }
            }
        }