private void btnAddSportsCar_Click(object sender, EventArgs e) { // Instantiate a new radio and create a new sports Car Radio aNewRadio = new Radio("Sony"); SportsCar myDreamCar = new SportsCar("Ferrari", "GT330", "Red", "Coupe", aNewRadio); myDreamCar.CarRadio.SwitchOn(); myDreamCar.CarRadio.Channel = "RTE 1"; lstDisplay.Items.Add(myDreamCar); }
private void btAddCar_Click(object sender, EventArgs e) { if (isSportsCar) { Car sportscar = new SportsCar(tbBrand.Text, tbModel.Text, DateTime.Parse(mtbInUseDate.Text), mtbLicensePlate.Text, int.Parse(nudHorsePower.Value.ToString()), int.Parse(nudSpeedSettings.Value.ToString())); Cars.Add(sportscar); } else { Car familycar = new FamilyCar(tbBrand.Text, tbModel.Text, DateTime.Parse(mtbInUseDate.Text), mtbLicensePlate.Text, int.Parse(nudHorsePower.Value.ToString()), int.Parse(nudSpeedSettings.Value.ToString())); Cars.Add(familycar); } lbCars.Items.Clear(); foreach (Car car in Cars) { lbCars.Items.Add(car); } }