/// <summary> /// 按照宠物元素类型获得可学习的技能书 /// </summary> /// <param name="elementType"></param> /// <returns></returns> public List <Tab_CabalFellowElementSkillBook> GetSkillLearnBooksByElementType(int elementType) { List <Tab_CabalFellowElementSkillBook> ret = new List <Tab_CabalFellowElementSkillBook>(); List <GameItem> source = ItemTool.ItemFilter(this, (int)ItemClass.STRENGTHEN, (int)StrengthenSubClass.FELLOW_SKILL); foreach (GameItem gi in source) { Tab_CabalFellowElementSkillBook book = TableManager.GetCabalFellowElementSkillBookByID(gi.DataID, 0); if (book.ElementAttr == elementType) { ret.Add(book); } } return(ret); }
static public string GetGemAttr(int GemId) { Tab_GemAttr lineGemAttr = TableManager.GetGemAttrByID(GemId, 0); if (lineGemAttr != null) { if (lineGemAttr.MaxHP > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.MAXHP), lineGemAttr.MaxHP)); } if (lineGemAttr.MaxMP > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.MAXMP), lineGemAttr.MaxMP)); } if (lineGemAttr.PysAttack > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.PYSATTACK), lineGemAttr.PysAttack)); } if (lineGemAttr.MagAttack > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.MAGATTACK), lineGemAttr.MagAttack)); } if (lineGemAttr.PysDef > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.PYSDEF), lineGemAttr.PysDef)); } if (lineGemAttr.MagDef > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.MAGDEF), lineGemAttr.MagDef)); } if (lineGemAttr.Hit > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.HIT), lineGemAttr.Hit)); } if (lineGemAttr.Dodge > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.DODGE), lineGemAttr.Dodge)); } if (lineGemAttr.Critical > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.CRITICAL), lineGemAttr.Critical)); } if (lineGemAttr.Decritical > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.DECRITICAL), lineGemAttr.Decritical)); } if (lineGemAttr.Strike > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.STRIKE), lineGemAttr.Strike)); } if (lineGemAttr.Ductical > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.DUCTICAL), lineGemAttr.Ductical)); } if (lineGemAttr.CritiAdd > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.CRITIADD), lineGemAttr.CritiAdd)); } if (lineGemAttr.CritiMis > 0) { return(string.Format("{0} + {1}", ItemTool.ConvertAttrToString(COMBATATTE.CRITIMIS), lineGemAttr.CritiMis)); } } return(""); }