public BattleCard(TroopMember member) { m_CardData = new CardData(); m_CardData.CardGuid = member.guid; m_CardData.CardTempId = member.cardID; m_CardData.TotalHp = member.initHp; m_CardData.MemberData = member; m_CurrentHp = member.initHp; if (member.state == 1) { m_IsDead = true; } if (0 <= member.slotIndex && member.slotIndex <= 5) { m_CardType = BattleCardType.E_BATTLE_CARD_TYPE_SELF; m_BattleSlot = BattleCardManager.Instance.BattleSlotArray[BattleCardType.E_BATTLE_CARD_TYPE_SELF][member.slotIndex]; } else { m_CardType = BattleCardType.E_BATTLE_CARD_TYPE_OTHER; m_BattleSlot = BattleCardManager.Instance.BattleSlotArray[BattleCardType.E_BATTLE_CARD_TYPE_OTHER][member.slotIndex - 6]; } m_BattleSlot.SetCard(this); m_BattleSlot.SetTotalHp(member.initHp); m_BattleSlot.SetCurHp(member.initHp); m_StateMachine = new CardStateMachine(this); }
public BattleCard CreateCard(TroopMember member) { BattleCard battle_card = new BattleCard(member); if (!battle_card.Init()) { Debug.LogError("CreateCard"); return(null); } if (!battle_card.PreLoad()) { Debug.LogError("CreateCard"); return(null); } battle_card.ChangeState(CardStateType.E_CARD_STATE_PREPARE); m_BattleCardList[battle_card.Card_Type].Add(battle_card); return(battle_card); }
public override void Update() { m_DeltaTime += Time.deltaTime; if (m_DeltaTime >= m_TotalTime) { m_Manager.ChangProcedure(BattleProcedureType.E_BATTLE_PROCEDURE_CARD_FORWARD); } if (m_CopyPromptWidget != null && !m_CopyPromptWidget.activeInHierarchy) { TroopMember trmbr = m_Manager.GetBattlePlayer().GetBattleRoundData().FindCardByGUID(Obj_MyselfPlayer.GetMe().teamMemberArray[0]); m_CopyPromptWidget.GetComponent <CopyPromptUI>().Show(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID, true, trmbr.cardID); m_TotalTime = 10f; } if (m_CopyPromptWidget == null || !m_CopyPromptWidget.activeSelf) { if (m_HetiPromptWidget != null && !m_HetiPromptWidget.activeInHierarchy) { m_HetiPromptWidget.GetComponent <HeTiPromptUI>().Show(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID); m_TotalTime = 10f; } } }
public override void OnEnter() { m_DeltaTime = 0f; //for guide if (Obj_MyselfPlayer.GetMe().isLastBattleNotFinish&& !GuideManager.Instance.isEnd()) { Obj_MyselfPlayer.GetMe().isLastBattleNotFinish = false; } //end if (Obj_MyselfPlayer.GetMe().isGuideBattle) { Obj_MyselfPlayer.GetMe().battleData.isPlayed = false; Obj_MyselfPlayer.GetMe().isGuideBattle = false; GuideManager.Instance.FinishedStep(GuideManager.GUIDE_STEP.FIRST_COPY); Obj_MyselfPlayer.GetMe().OnBattleEnd(); //LoadingSliderKit.AsycLoadScene(Utils.UI_NAME_main); GameManager.Instance.LoadLevel(Utils.UI_NAME_Login); } else { switch (Obj_MyselfPlayer.GetMe().battleType) { case BattleType.PVE: if (m_Manager.GetBattlePlayer().GetBattleRoundData().isWin) { //副本后提示 string key = "copy_back_" + Obj_MyselfPlayer.GetMe().accountID + "_" + Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID; int is_shown = PlayerPrefs.GetInt(key, 0); int copy_text = TableManager.GetCopydetailByID(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID).BackText; if (is_shown != 1 && copy_text != -1) { GameObject copy_prompt_asset = Resources.Load("Widgets/CopyPromptUI", typeof(GameObject)) as GameObject; GameObject copy_prompt = GameObject.Instantiate(copy_prompt_asset) as GameObject; GameObject anchor = GameObject.Find("UI Root (2D)/Camera/Anchor/Panel/Anchor/Panel-Top"); copy_prompt.transform.parent = anchor.transform; copy_prompt.transform.localPosition = new Vector3(267f, -93f, -20f); copy_prompt.transform.localScale = new Vector3(1f, 1f, 1f); copy_prompt.SetActive(false); m_CopyPromptWidget = copy_prompt; Debug.Log("Load Windows/CopyPromptUI"); } if (m_CopyPromptWidget != null) { TroopMember trmbr = m_Manager.GetBattlePlayer().GetBattleRoundData().FindCardByGUID(Obj_MyselfPlayer.GetMe().teamMemberArray[0]); m_CopyPromptWidget.GetComponent <CopyPromptUI>().Show(Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID, false, trmbr.cardID); m_TotalTime = 10f; } else { NetworkSender.Instance().ClearBattleData(OnClearDataRet, Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID); } } else { NetworkSender.Instance().ClearBattleData(OnClearDataRet, Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID); } break; case BattleType.PVP: case BattleType.QxzbPvP: Obj_MyselfPlayer.GetMe().OnBattleEnd(); //LoadingSliderKit.AsycLoadScene(Utils.UI_NAME_main); GameManager.Instance.LoadLevel(Utils.UI_NAME_main); break; case BattleType.WORLD_BOSS: Obj_MyselfPlayer.GetMe().SetUserBaseData(Obj_MyselfPlayer.GetMe().battleData.pbBaseData); NetworkSender.Instance().RequestWorldBossInfo(OnClearDataRet); break; case BattleType.CHONG_LOU: NetworkSender.Instance().ClearPataBattleData(OnClearDataRet); break; } } }