public void RestartLevel() { m_InPause = true; SwitchPauseState(); SceneController.RestartZone(); }
public void RestartZone(bool resetHealth) { SceneController.RestartZone(resetHealth); }
public void RestartLevel() { m_InPause = true; SwitchPauseState(); SceneController.RestartZone(); }
public void RestartZone(bool resetHealth) { SceneController.RestartZone(resetHealth); }