Example #1
0
 void Start()
 {
     myplayercharacter = GetComponent <CharacterController2D>();
 }
Example #2
0
 /// <summary>
 /// Awake is called when the script instance is being loaded.
 /// </summary>
 void Awake()
 {
     m_CharacterController2D = GetComponent <CharacterController2D>();
     m_Animator = GetComponent <Animator>();
 }