public void firstLevel() { MainGameWindow game1 = new MainGameWindow(); game1.ShowDialog(); if (game1.DialogResult == DialogResult.Yes) { secondLevel(); } else if (game1.DialogResult == DialogResult.No) { firstLevel(); } else if (game1.DialogResult == DialogResult.Cancel) { this.Show(); } }
private void LbNewGame_Click(object sender, EventArgs e) { clickSound(); this.Hide(); MainGameWindow game = new MainGameWindow(); game.ShowDialog(); if (game.DialogResult == DialogResult.Yes) { secondLevel(); } else if (game.DialogResult == DialogResult.No) { firstLevel(); } else if (game.DialogResult == DialogResult.Cancel) { this.Show(); } }