private static void InitGVConsole() { gvConsole = GVConsole.ins; if (gvConsole == null) { Debug.LogError("No GVConsole found!"); } }
void Start() { console = GVConsole.ins; if (console == null) { Debug.LogError("No GVConsole found!"); } codeManager = CEManager.ins; if (codeManager == null) { Debug.LogError("No CEManager found!"); } }
void Awake() { if (_ins == null) { // Populate with first instance _ins = this; } else { // Another instance exists, destroy if (this != _ins) this.enabled = false; } }