public void init() { this.player = new Player(); this.camera = new Camera(player); this.level = new Level(0, camera, model, model2, model_zombie); player.setLevel(level); level.SetUpBoundingBoxes(); hud2 = new HUD2(player, gameFont, heart, ScreenManager.SpriteBatch); }
public void init() { this.player = new Player(); this.camera = new Camera(player); this.level = new Level(0,camera,model,model2,model_zombie); player.setLevel(level); level.SetUpBoundingBoxes(); hud2 = new HUD2(player, gameFont, heart,ScreenManager.SpriteBatch); }