public void init()
        {
            this.player = new Player();
            this.camera = new Camera(player);
            this.level  = new Level(0, camera, model, model2, model_zombie);
            player.setLevel(level);
            level.SetUpBoundingBoxes();

            hud2 = new HUD2(player, gameFont, heart, ScreenManager.SpriteBatch);
        }
        public void init()
        {
            this.player = new Player();
            this.camera = new Camera(player);
            this.level = new Level(0,camera,model,model2,model_zombie);
            player.setLevel(level);
            level.SetUpBoundingBoxes();

            hud2 = new HUD2(player, gameFont, heart,ScreenManager.SpriteBatch);
        }