Example #1
0
        private void btnConnect_Click(object sender, EventArgs e)
        {
            NetworkDialog dlg = new NetworkDialog();

            if (dlg.ShowDialog() == System.Windows.Forms.DialogResult.OK)
            {
                game.networkClient = new NetworkClient(dlg.Host, dlg.Port);
                if (game.networkClient.ErrorText != "")
                {
                    MessageBox.Show(game.networkClient.ErrorText, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    game.networkClient = null;
                    return;
                }
                TopMost = false;
                GameSelectDialog selectDlg = new GameSelectDialog(game);
                if (selectDlg.ShowDialog() != System.Windows.Forms.DialogResult.OK)
                {
                    game.networkClient.Disconnect();
                    TopMost = true;
                    return;
                }
                game.Connect();
                btnConnect.Enabled = false;
                btnStart.Enabled   = true;
                btnConnect.Text    = "Connected";
                TopMost            = true;
            }
        }
Example #2
0
        private void btnHost_Click(object sender, EventArgs e)
        {
            NetworkDialog dlg = new NetworkDialog();

            dlg.txtServer.Enabled = false;
            if (dlg.ShowDialog() != System.Windows.Forms.DialogResult.OK)
            {
                return;
            }
            try
            {
                server              = new NetworkServer(dlg.port);
                server.gameCreated += GameCreated;
                server.SetServerCallback(4, (_, message) => {
                    this.server.hostedGames[_.gameID].open = false;
                    this.server.UpdateGamesList();
                });
                System.Net.IPAddress publicIP = NetworkServer.GetPublicIP();
                lblPublicIP.Text = (publicIP == null ? "Public IP could not be evaluated." : "Public IP: " + publicIP.ToString()) + "\nLocal IP:" + NetworkServer.LocalIPAddresses()[0].ToString();
                btnHost.Enabled  = false;
                while (Created)
                {
                    try
                    {
                        server.Update();
                        Application.DoEvents();
                        System.Threading.Thread.Sleep(1);
                    }
                    catch (Exception ex)
                    {
                        MessageBox.Show(ex.ToString());
                    }
                }
            }
            finally
            {
                server = null;
            }
        }