Example #1
0
        static void Main(string[] args)
        {
            GameRegistry.Initialize();
            Server room = new Server(44325, 0.02f);

            room.Start();
            while (true)
            {
                room.Update();

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey(true);
                    switch (key.Key)
                    {
                    case ConsoleKey.F1:
                        room.Stop();
                        return;

                    default:
                        break;
                    }
                }
            }
        }
Example #2
0
        /// <summary>
        /// Parse the login sting
        /// </summary>
        public void Login(string line)
        {
            if (line.ToLower().StartsWith("login "))
            {
                if (line.Length >= 6)
                {
                    username = line.Substring(6, line.Length - 6);
                    Server.Update(200, Server.gameState.GetMapSizeX() + ", " + Server.gameState.GetMapSizeY());
                    Console.WriteLine("Logged in as: " + username);
                }
            }

            // Send the map
            Server.SendMap(username);

            // Spawn the player to a random part of the map
            Random randomizer = new Random();
            bool   placed     = false;

            while (!placed)
            {
                int xPos = randomizer.Next(0, Server.gameState.GetMapSizeX());
                int yPos = randomizer.Next(0, Server.gameState.GetMapSizeY());
                if (CheckCollision(xPos, yPos))
                {
                    // Initialize the player
                    cookieCount = 20;
                    Server.Update(104, username + ", " + xPos + ", " + yPos + ", " + cookieCount);
                    x      = xPos;
                    y      = yPos;
                    placed = true;
                }
            }
        }
Example #3
0
        /// <summary>
        /// Run the incoming stream
        /// </summary>
        public void Run()
        {
            Thread thread = new Thread(() => CheckConnection());

            thread.Start();
            try
            {
                //NetworkStream stream = new NetworkStream(_incomingSocket);
                NetworkStream ns       = new NetworkStream(_incomingSocket);
                StreamReader  stream   = new StreamReader(ns);
                bool          loggedIn = false;
                string        line     = "";
                while (stream != null && !stream.EndOfStream && _incomingSocket.Connected)
                {
                    // Parse the incoming data
                    line = stream.ReadLine();

                    Console.WriteLine("Readin: " + line);
                    if (!loggedIn)
                    {
                        loggedIn = true;
                        Login(line);
                    }
                    Move(line);
                    Throw(line);
                    Message(line);
                }
            }
            catch (Exception)
            {
                // Tell the player there's a network issue.
            }
            Console.WriteLine("Player disconnected");
            Server.Update(104, username + ", -1, -1, -1");
        }
Example #4
0
        /// <summary>
        /// Send this cookies updated info
        /// </summary>
        public void SendUpdate()
        {
            // Check time to live
            if (ttl > 0)
            {
                ttl--;
                string dirStr = "";
                switch (direction)
                {
                case directions.up:
                    dirStr = "u";
                    break;

                case directions.down:
                    dirStr = "d";
                    break;

                case directions.left:
                    dirStr = "l";
                    break;

                case directions.right:
                    dirStr = "r";
                    break;
                }
                Server.Update(103, id + ", " + x + ", " + y + ", " + dirStr);
            }
        }
Example #5
0
        /// <summary>
        /// Parse an incoming move command
        /// </summary>
        public void Move(string line)
        {
            bool moved = false;

            if (line.ToLower().StartsWith("move ") || line.ToLower().StartsWith("m "))
            {
                line = line.Substring(line.IndexOf(" ") + 1);
                if (line.StartsWith("u") || line.StartsWith("up"))
                {
                    // Change this player's location
                    if (CheckCollision(x, y + 1))
                    {
                        y++;
                        y    %= Server.gameState.GetMapSizeY();
                        moved = true;
                    }
                }
                else if (line.StartsWith("d") || line.StartsWith("down"))
                {
                    if (CheckCollision(x, y - 1))
                    {
                        y--;
                        if (y < 0)
                        {
                            y = Server.gameState.GetMapSizeY() - 1;
                        }
                        moved = true;
                    }
                }
                else if (line.StartsWith("l") || line.StartsWith("left"))
                {
                    if (CheckCollision(x - 1, y))
                    {
                        x--;
                        if (x < 0)
                        {
                            x = Server.gameState.GetMapSizeX() - 1;
                        }
                        moved = true;
                    }
                }
                else if (line.StartsWith("r") || line.StartsWith("right"))
                {
                    if (CheckCollision(x + 1, y))
                    {
                        x++;
                        x    %= Server.gameState.GetMapSizeX();
                        moved = true;
                    }
                }
            }

            // Update the other clients
            if (moved)
            {
                Server.Update(104, username + ", " + x + ", " + y + ", " + cookieCount);
            }
        }
Example #6
0
 static void Main(string[] args)
 {
     Server.EventSystem.LoadAssembly(typeof(Server).Assembly);
     Server.EventSystem.LoadAssembly(typeof(Sample.Sample).Assembly);
     Server.Awake();
     Server.Start();
     while (true)
     {
         try
         {
             Thread.Sleep(1);
             Server.Update();
             Server.LateUpdate();
         }
         catch (Exception e)
         {
             Logger.WriteException(e);
         }
     }
 }