Example #1
0
        public static void GetRegionNpcList(Map pMap, ushort region_x, ushort region_z, ref Packet result, ref ushort t_count, ushort nEventRoom)
        {
            if (pMap == null)
            {
                return;
            }

            Region pRegion = pMap.GetRegion(region_x, region_z);

            if (pRegion == null)
            {
                return;
            }

            lock (pRegion.m_RegionNpcArray)
            {
                if (pRegion.m_RegionNpcArray.Count <= 0)
                {
                    return;
                }

                foreach (var itr in pRegion.m_RegionNpcArray.Values)
                {
                    Npc pNpc = m_NpcList.Values.Where(i => i.GetID() == itr).FirstOrDefault();
                    if (pNpc == null)
                    {
                        continue;
                    }

                    result += pNpc.GetID();
                    //  pNpc.GetNpcInfo(ref result);
                    t_count++;
                }
            }
        }
Example #2
0
        public void RequestNpcIn(Packet pkt)
        {
            Packet result = new Packet(WIZ.REQ_NPCIN);
            short  user_count = pkt, online_count = 0;

            if (user_count > 1000)
            {
                user_count = 1000;
            }

            Packet temp = new Packet();

            for (int i = 0; i < user_count; i++)
            {
                short ssid = pkt;
                Npc   pNpc = g_pMain.m_NpcList.Values.Where(it => it.GetID() == ssid).FirstOrDefault();
                if (pNpc == null)// || !pNpc.isInGame())
                {
                    continue;
                }

                temp = temp + pNpc.GetID();
                pNpc.GetNpcInfo(ref temp);

                online_count++;
            }
            result = result + online_count + temp;
            Send(result);
        }
Example #3
0
 public void Add(Npc pNpc)
 {
     lock (m_RegionNpcArray)
     {
         m_RegionNpcArray.Add(pNpc.GUID, pNpc.GetID());
     }
 }
Example #4
0
        private void ClientEvent(short sNpcID)
        {
            int iEventID = 0;

            Npc pNpc = g_pMain.GetNpcPtr(sNpcID);

            if (pNpc == null)
            {
                return;
            }

            m_sEventNid = sNpcID;
            m_sEventSid = pNpc.m_sSid; // For convenience purposes with Lua scripts.

            if (pNpc.GetProtoID() == SAW_BLADE_SSID)
            {
                if (GetZoneID() == ZONE_CHAOS_DUNGEON)
                {
                    HpChange(-5000 / 10);
                }
                else if (GetZoneID() == ZONE_KROWAZ_DOMINION)
                {
                    HpChange(-370, pNpc.GetID());
                }
                return;
            }
            else if (pNpc.GetType() == NPC_KISS)
            {
                KissUser();
                return;
            }
            else if (pNpc.GetType() == NPC_ROLLINGSTONE)
            {
                HpChange(-3000, pNpc.GetID());
                return;
            }


            var helpers = g_pMain.m_HelperList.Where(i => i.sNpcId == pNpc.GetProtoID()).ToList();

            Database.ServerManager.QUEST_HELPER pHelper = null;
            foreach (var itr in helpers)
            {
                if (itr == null ||
                    itr.sEventDataIndex > 0 ||
                    itr.bEventStatus > 0 ||
                    (itr.bNation != 3 && itr.bNation != m_bNation) ||
                    (itr.bClass != 5 && itr.bClass != m_sClass))
                {
                    continue;
                }

                pHelper = itr;
                break;
            }

            if (pHelper == null)
            {
                return;
            }

            QuestV2RunEvent(pHelper, pHelper.nEventTriggerIndex);
        }