public static void SetUnionPalaceLevelByID(GameClient client, int id) { List <int> dataList = new List <int>(); List <int> list = dataList; int[] array = new int[5]; array[0] = id; list.AddRange(array); Global.SaveRoleParamsIntListToDB(client, dataList, "UnionPalace", true); client.ClientData.MyUnionPalaceData = null; UnionPalaceManager.initSetUnionPalaceProps(client, true); }