public bool CheckIfRealPerson(Gamer Gamer) { return(true); }
public void Add(Gamer gamer) { Console.WriteLine("Game Added"); }
public void Sales(Gamer gamer, Game game, Campaign campaign) { Console.WriteLine(gamer.FirstName + " " + gamer.LastName + " " + game.GameName + " " + campaign.DiscountRate + " " + "İndirimle Aldı"); }
public void Update(Gamer gamer) { Console.WriteLine("The update has been completed successfully."); }
public void GameSale(Gamer gamer, Game game) { Console.WriteLine(game.Name + " ," + gamer.FirstName + " " + gamer.LastName + " " + "adlı oyuncuya satılmıştır"); }
public void GetGameSale(GamerManager gamerManager, Gamer gamer, Game game) { Console.WriteLine(gamer.FirstName + " isimli oyuncu " + game.GamePrice + " Tl'ye oyunu satın aldı"); }
public void Order(Gamer gamer, Game game) { Console.WriteLine("Sayın " + gamer.FirstName + " " + gamer.LastName + " " + game.GameName + " Oyununu " + game.Price + " TL' ye Satın Aldınız"); }
public void Delete(Gamer gamer) { Console.WriteLine(gamer.FirstName + gamer.LastName + " hesabınız silindi!"); }
public void Sales(Game game, Gamer gamer) { Console.WriteLine(gamer.FirstName + game.GameName + " oyununu aldı." + '\n'); }
public void Sale(Game game, Gamer gamer) { Console.WriteLine(gamer.FirstName + " " + gamer.LastName + " " + "adlı kullanıcı" + " " + game.GameName + " " + "adlı oyunu" + " " + _campaign.CampaignName + " " + "Kampanyası ile satın aldı.."); }
public void CampaignSales(Game game, Gamer gamer, Campaign campaign) { Console.WriteLine(gamer.FirstName + campaign.CampaignName + " ile " + game.GameName + " oyununu aldı." + '\n'); }
public void Update(Gamer gamer) { Console.WriteLine(gamer.FirstName + " " + gamer.LastName + " Updated"); }
public void Delete(Gamer gamer) { Console.WriteLine(gamer.FirstName + " " + gamer.LastName + " Deleted"); }
public void Delete(Gamer gamer) { Console.WriteLine("Game Deleted"); }
public void Sales(Gamer gamer, Game game) { Console.WriteLine(game.NameOfGame + " oyunu " + gamer.FirstName + " " + gamer.LastName + " kullanıcısına satıldı."); }
public void Update(Gamer gamer) { Console.WriteLine("Game Updated"); }
public bool Validate(Gamer gamer) { userValidationService = new MernisServiceAdapter(); return(userValidationService.Validate(gamer)); }
public void Update(Gamer gamer) { Console.WriteLine("Bilgileriniz güncellendi"); }
public void CampaignSale(Gamer gamer, Game game, Campaign campaign) { Console.WriteLine(campaign.Name + " " + game.Name + " için " + gamer.FirstName + " adlı oyuncuya uygulanmıştır"); }