Example #1
0
 public GamePiece(Player player, BoardSquare boardSquare)
 {
     PlayerRelevance = player;
     PlayerRelevance.PiecesBelongsToPlayer.Add(this);
     ContainingSquare = boardSquare;
     ContainingSquare.ContainedPiece = this;
 }
Example #2
0
 public Rook(Player player, BoardSquare square) : base(player, square)
 {
     strategy = new MoveStrategy(this, true,
                                 Tuple.Create(1, 0),
                                 Tuple.Create(0, -1),
                                 Tuple.Create(-1, 0),
                                 Tuple.Create(0, 1)
                                 );
 }
Example #3
0
 private GameBoard()
 {
     Board = new BoardSquare[8, 8];
     for (int i = 0; i < 8; i++)
     {
         for (int j = 0; j < 8; j++)
         {
             Board[i, j] = new BoardSquare(i, j, this);
         }
     }
 }
Example #4
0
 public Knight(Player player, BoardSquare square) : base(player, square)
 {
     strategy = new MoveStrategy(this, false,
                                 Tuple.Create(2, 1),
                                 Tuple.Create(2, -1),
                                 Tuple.Create(-2, 1),
                                 Tuple.Create(-2, -1),
                                 Tuple.Create(1, 2),
                                 Tuple.Create(-1, 2),
                                 Tuple.Create(1, -2),
                                 Tuple.Create(-1, -2)
                                 );
 }
Example #5
0
 public King(Player player, BoardSquare square) : base(player, square)
 {
     strategy = new MoveStrategy(this, false,
                                 Tuple.Create(1, 1),
                                 Tuple.Create(1, 0),
                                 Tuple.Create(1, -1),
                                 Tuple.Create(0, -1),
                                 Tuple.Create(-1, -1),
                                 Tuple.Create(-1, 0),
                                 Tuple.Create(-1, 1),
                                 Tuple.Create(0, 1)
                                 );
 }
Example #6
0
        public static BoardSquare[,] Flip(BoardSquare[,] board)
        {
            if (board.GetLength(0) != 8 || board.GetLength(1) != 8)
            {
                throw new Exception("board is not in the right size");
            }

            BoardSquare[,] outBoard = new BoardSquare[8, 8];
            for (int j = 0; j < 8; j++)
            {
                for (int i = 0; i < 8; i++)
                {
                    outBoard[i, j] = board[i, 7 - j];
                    outBoard[i, j].LocationOnBoard = board[i, 7 - j].LocationOnBoard;
                }
            }
            return(outBoard);
        }
Example #7
0
 public Pawn(Player player, BoardSquare square) : base(player, square)
 {
     strategy = new PawnStrategy(this);
 }