Example #1
0
 public Panel(OutputMatrix output)
 {
     this.output = output;
     X           = Y = 0;
     Width       = Height = 0;
     Space       = ' ';
 }
Example #2
0
 static GameEngine()
 {
     output = new OutputMatrix(1, 1);
     InitCommands();
     InitScenes();
     currentGameScene = mainScene;
     Exit             = false;
 }
Example #3
0
 public GamePanelFigures(OutputMatrix output) : base(output)
 {
 }
Example #4
0
 public MessagePanel(OutputMatrix output) : base(output)
 {
 }
Example #5
0
 public ReadPanel(OutputMatrix output) : base(output)
 {
     this.output = output;
     X           = Y = 0;
     Width       = Height = 0;
 }
Example #6
0
 public GamePanelTextOut(OutputMatrix output) : base(output)
 {
 }
Example #7
0
 public GamePanelField(OutputMatrix output) : base(output)
 {
 }
Example #8
0
 public MainPanel(OutputMatrix output) : base(output)
 {
 }