public void StartMusic(GlobalInfo.GameState gameState) { if(gameState == GlobalInfo.GameState.INGAME) { int randomSong = Random.Range(0, this.musicGame.Count); this._currentSong.clip = musicGame[randomSong] as AudioClip; this._currentSong.Play(); } else if(gameState == GlobalInfo.GameState.MENU) { int randomSong = Random.Range(0, this.musicMenu.Count); this._currentSong.clip = musicMenu[randomSong] as AudioClip; this._currentSong.Play(); } }
public void ChangeSkin(GlobalInfo.Skin skin) { this._hasSkinChanged = true; this._currentSkin = skin; }