Inheritance: global::ProtoBuf.IExtensible
 private void HandleUserRelogin(Msg_LB_UserRelogin msg_, PBChannel channel, int src, uint session)
 {
     m_RoomProcessThread.QueueAction(m_RoomProcessThread.UserRelogin, msg_.Guid, src);
 }
 internal void DoUserRelogin(UserInfo user)
 {
     user.IsDisconnected = false;
     if (user.CurrentState != UserState.Room) {
         user.CurrentState = UserState.Online;
     } else {
         Msg_LB_UserRelogin builder = new Msg_LB_UserRelogin();
         builder.Guid = user.Guid;
         UserServer.Instance.BigworldChannel.Send(builder);
     }
     m_Thread.QueueAction(this.ActivateUserGuid, user.Guid);
 }